Thursday, May 30, 2019

Visual Arts and the Internet Essay -- Computers Media Technology Essay

Visual Arts and the InternetI have selected the area of visual arts to try examples of websites that I have found exploring the impact of new technologies. Artists influence from technology has altogetherowed them the license to expand their mediums in which they drop dead with, exhibit their work world wide, collaborate with other artists and discover new concepts with scientists. Artists are always looking for something new and different, the best possible way to communicate their ideas. Cynthia Beth Rubin is an artist who is evoke in how in all of us there are embedded cultural traditions merging and colliding. She feels she has benefited from new technology, New technology has expanded my visual vocabulary, and all of my work, both video and still imagery, is now produced through the computerechoing the ambiguity of memory, the computer is the instrument for allowing some images to sing, some to come forward as clear images, others to fall back into barely representational d reams of textures and colours. (http//www.cbrubin.net/statement.html) Artists are experimenting with using arising technology in an original way. Working with new media and collaborating with other artists. David Galbraith and Teresa Seemann have genuine an interplay between their work in the visual arts, experimental music, and performance. Using the model of collaborations, links, and connections found in electronic and experimental music, the exhibition examines how increased accessibility to right technology is directly influencing the content and context of contemporary art and culture increased access to advanced technology has allowed artists to experience a do-it-yourself freedom and to embrace cultural production that is not... ...ve/issuethmbs/newsletters/MayJune97/article2.htmlExhibition History, retrieved kinfolk 13th, 2004, from http//www.newmuseum.org/more_exh_waveform.phpExtra Ear Scale, the Tissue Culture & Art in Collaboration with Stelarc, retrieved September 13th, 2004, from http//www.tca.uwa.edu.au/extra/extra_ear.htmlLandscape, Earth, Body, Being, position and Time in the Immersive Virtual Environments Osmose and Ephmre, Women, Art, and Technology, Malloy, J. ed. London, England The MIT Press (2003), pp. 322-337, illus, retrieved September 14th, 2004, from http//www.immersence.com/Ten Dreams of Technology, Dietz, S. published in Leonardo, Vol. 35 Number 5 (2002) pp. 509-513, retrieved September 14th, 2004, from http//www.immersence.com/index.html Scale ear, retrieved September 13th, 2004, from http//www.sterlarc.va.com.au/quarterear/index.html

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